Explorer
- New path loading algorithm
- Fixes cases of being stuck on path with no white dots
- Minimizes image loading to improve performance
- Jump over parts of directions that don’t contain Streetview samples
- Better tracking of white dots and virtual motion over hills
- Fixed case of white dots persistently heading off road
- Added “Enable/Disable Highways” option to Create Rides
- Always disallow ferry rides
- Fixed logging in with different account
- Smoothed bike animation in first person
- Fixed outlines on distance and trainer text
- This doesn’t include the big distortion fixes we promised, but we’re making progress you can see here. Also these changes set up our upcoming ability to make totally custom rides.
- Build for 64-bit to meet upcoming Oculus requirement
- Fix unintentional recentering when putting headset on after transitioning back to setup mode
- Fix missing bike after timing out of Photon network with Matchups enabled
- Fix jumping to sections of no images until you get to the last image that’s loaded
- Login with sensor/bike ID after restart if logged out
- Fix for a path loading crash
- Fix for matchups with very long paths
- Support for new VZ Button
- Fix some hangups by adding timeout period to web calls
- Fixed crash when finishing an “empty” ride
Play
- Fixed further River Run spawning issues
- Fixed ammo crates overriding bonus ammo in Tank
- Fixed ability to run off edges of Winterstan
- 64-bit build to meet upcoming Oculus requirement
- Prevent problem updating Event leaderboards
- Fixed falling out of tunnel in Cali Rally
- Cleaned up Cali Rally roadway
- Rename DEMO to TUTORIAL on main screen
- Prevent “shout” menu when hitting dpad on VZ Bike
- Support for new VZ Button
- Fixed crash when launching Explorer
- Fix non-colliding buildings in Winterstan